A VC Update, and some controversy to start the week off right…
Double Dragon (NES, 500 Points). Really, that’s it. I mean, for only getting one game this week at least it is a classic (and a damn good one at that).
But that’s not why I’m still typing… You see, it would appear that with the forthcoming appearance of Bionic Commando Rearmed on XBLA, quite a few people (myself included) began to wonder why the original NES Bionic Commando had not yet made its way to the VC. Some of those people (myself not included) saw it necessary to ask that question directly to Capcom. The answer was, to say the least, a bit shocking.
From this IGN article (by way of Kotaku), Bionic Commando producer Ben Judd is quoted as saying “If it’s not on the Virtual Console, you can bet there’s a reason for it.” Even better, this post on the Capcom Forums by Christian Svensson really raises some eyebrows:
Guys, you have to take this up with Nintendo. This is NOT, repeat NOT, a Capcom issue.
Please remember, Nintendo calls the shots on what goes up on VC, not third parties.
Isn’t that interesting?
Now, back when Bionic Commando was new, Nintendo held the distribution rights to the game, and if my memory serves me correctly those distribution agreements were pretty one-sided in Nintendo’s favor. Presumably that hasn’t changed, so it begs to ask why Nintendo hasn’t released more of the top-notch games for the VC? Why are we stuck with Yoshi’s f***ing Cookie when we could be playing Faxanadu?
A modest proposal… and Nintendo, you guys are in the best position of all the game companies to pull this off. Instead of keeping your VC game selection process a deep dark secret, involving dark rooms with men in black robes and human sacrifices, why not open up (to some degree) this process to the fans? I think you fill find, by involving the people who are spending the money, you might actually sell more games, hmm?
Just a thought…
Posted by admin on 28.Apr.08
Comments (0)
News
capcom, controversy, nintendo, virtual console, wii
